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Kid icarus uprising
Kid icarus uprising





If we’re lucky, maybe he’ll use that influence for Star Foxand F-Zero, but I digress. The franchise’s revival is a personal labor of love from Sakurai, as he formed a development team exclusively for the project (Project Sora was dissolved shortly after the game’s release), oversaw game design, and wrote the game’s story himself. Uprising also serves as the first Kid Icarus game in over two decades. perhaps should have rethought, but more on that later). About the only 3DS feature that the game doesn’t flaunt is the gyroscope function (a decision that Sora Ltd. Though it isn’t a launch title, it sets a benchmark for the bells and whistles of the 3DS, showcasing its aural and graphical power, its 3D muscle, its touchscreen, its WiFi and Street/SpotPass functionality, and even its long-neglected AR capability. For the sake of brevity, I’ll focus on the game, but I want to make one thing very clear: Sakurai’s influence, for better or worse, is visible in every single stitch of Uprising‘s cloth.įirst, a little history: Kid Icarus: Uprising was the first game unveiled for the 3DS, and as such serves as something of a tech-demo. I’ve had a lot of trouble writing this review, as previous drafts were less of a review on the game and more of a review on the game’s director, Masahiro Sakurai. What are we playing? Is this Metroid? Doom? True Lies 2: The Truthening? Nope, it’s Kid Icarus: Uprising. Space pirates, angels, demons, Greek mythology, anime, eco-terrorism, possessions, deceptions, concessions, and play sessions. Palutena: Let’s just focus on you right now.” Pit: Who is this ‘Icarus’ guy this game is named after? Can I meet him?

kid icarus uprising

“Pit: (…) before we get started, there’s something I’ve been meaning to ask you.







Kid icarus uprising